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![]() ![]() ![]() ![]() Games generally demand the player to overcome obstacles and enemies to triumph or they will lose. The rough justification for this comes from a conflict in the nature of gameplay and storytelling. The best way to gauge how bad the effect of this trope is in a given game is to ponder the question: What would have happened if the player had control throughout the entire game? Because of this, many a player has likely fantasized about how they'd have handily won that Final Boss Preview if they'd been in charge during the encounter. ![]()
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